Aym Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries whips. Her white hair is kept up in a ponytail inside a Stetson hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A true patriot, Aym would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Aym and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 5 (-3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Auran, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1 Smokesticks.
Nicor Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a bow. His white hair is unkempt and raggedy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.
History: Nicor was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. Peridot (50 gp). 2 Alchemist’s fire.
Ekk Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a worn and beaten armor. Sporting a white mohawk this woman's hair draws a lot of attention. She has amber eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Ekk has worked very hard to control her curse. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and she's looking for her big break
Ideals: Opinionated, Logical. Flaws: Cynical, Disease. Bonds: Adventurer. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 5 (-3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Citrine (50 gp). 1 Masterwork Common Melee.
Boddynock Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His chestnut hair is thinning but still full. His blue eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic. Bonds: Poor, Attractive, Nature, Criminal record, Debt. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Simple lock.
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