Uraim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear brown tank tops with black pants. He keeps his long white hair kept up in a rat tail. His eyes are likewise violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born blind and as such lacked many opportunities for work. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Uraim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Shy, Disease. Bonds: Poor, Enemies. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 400 gp.
Trey Snowdon, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a large brown jacket. He is tall, broad shouldered and powerfully built. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: From birth he was tutored by a cruel and relentless mentor. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He has decided he is irredeemable; and to be a animal trainer again
Flaws: Insane. Bonds: Criminal record, Mentor, Job. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 110 gp.
Ida Fidget, Female Human [Permalink]
Personal [hide]
Description: A 5'2" northern woman, she typically wears grey cloth garments or leather armor. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: She is overprotective of those who hire her services. She is obsessed with her god.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To be a Painter again; and balancing her hectic life and new carter responsibilities is difficult
Flaws: Shy. Bonds: Guardian, Religious, Mentor, Job. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 390 gp. 1 Masterwork Common Melee.
Naeris O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He carries with him a set of tridents, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Naeris never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Ugly, Greedy. Bonds: In love. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
Possessions: 40 gp.
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