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NPC Generator

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Advanced [show]


Nim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, pastel shirt, and brown tie, and carries longbows. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Nim lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and marry his brother to traveling adventurers

Ideals: Fighting, Optimist. Bonds: Attractive, Religious, Family. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Nim Teinithra, Male Elf Druid 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)7 (-2) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 170 gp. Malachite (14 gp). Red garnet (80 gp). Fire opal (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Seebo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy blue pantaloons and a brown scarf. His red hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Seebo Pilwicken, Male Gnome Paladin 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Hematite (10 gp). 1 Average lock.


Social Check DCs


Shamil Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. Her white hair is smooth and relatively long. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is overprotective of those who hire her services. She is able to make almost anything out of random pieces of junk.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted necromantic powers by her dying sister.

Motivation: To protect her home; and to get a good night's sleep

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Guardian, Slave. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Shamil Pingun, Female Gnome Commoner 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Rose (20 gp).


Social Check DCs


Fulbar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly greatswords and whips. He wears his white hair up. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Fulbar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fulbar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Addict, Shy. Bonds: Criminal record, Religious. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Fulbar Stoutman, Male Halfling Druid 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 8 (-1)7 (-2)
Skills Deception +0, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs

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