Therlin Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears brown cloth garments or leather armor. Her silver hair is well kept. Her eyes are brown and catlike.
Personality: She snorts whenever she laughs or is feeling confident. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. In her 10th year, her parents were killed by a orcs raid, leaving Therlin alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.
Motivation: She loathes her own lifestyle; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nyx Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan coat over a brown low-cut shirt, and a deerstalker hat upon her head, and sports empty pouches on her belt. Her white hair is heavily combed to the left. She wears crescent spectacles with a black brim.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants revenge against illithids; and she feels that her past leaves her morally obligated to help
Ideals: Opinionated. Flaws: Shy. Bonds: Criminal record, Military, Enemies. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 40 pp.
Harvest Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her beige fur is unkempt and raggedy. Her fierce amber eyes like to dwell on things.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When she was but 5 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk; and she is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 390 gp.
Cask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his red fur. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy. Bonds: Poor, Attractive, Criminal record, Mentor. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp.
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