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NPC Generator

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Advanced [show]


Watson Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely red suit with blue socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: Expand his business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Racist. Bonds: Adventurer, Immigrant, Job, Debt. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Watson Bigheart, Male Halfling Bard 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Tiger eye turquoise (6 gp).


Social Check DCs


Torinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His copper crest is braided into rings. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Torinn Tiammanthyllish, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Beleth Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a grey coat with yellow slacks. She carries a battered lance and tarnished quarterstaff as well. Her hair, while still mostly chestnut, has prominent grey streaks. She has a dull look in her black eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the east her family was never financially stable. When Beleth reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beleth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Beleth Doubt, Female Tiefling Warrior 1
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills History +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dagger Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his cinnamon fur in a pixie cut. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dagger took refuge in the large cave and found the beat up longbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Poor, Military, Nature. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Dagger Wing, Male Tabaxi Expert 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Smoky quartz (20 gp).


Social Check DCs

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