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NPC Generator

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Advanced [show]


Faran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a grey coat with black slacks. He has a moderate pudge and is not very fit. He wears a feathered hat to cover his moderate length red hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Faran took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Faran Shadowquick, Male Halfling Rogue 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 10 (+0)5 (-3)
Skills Perception +2, Persuasion -1
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. Eye agate (4 gp). 1 Banded mail.


Social Check DCs


Dentratha Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a green cloak and cross-gartered grey stockings. Her crest is silver and curly. Her red eyes peer out from beneath her deerstalker green hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Rich, Family. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Dentratha Sumnarghthrysh, Female Dragonborn Druid 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)11 (+0) 18 (+4)11 (+0)
Skills Animal Handling +6, Arcana +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 150 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Everburning torch.


Social Check DCs


Cockaby Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.

Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends.

Ideals: Fighting, Disciplined, Justice. Bonds: Adventurer, Immigrant. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Cockaby Gobblefirn, Male Gnome Druid 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 330 gp. Blue quartz (13 gp).


Social Check DCs


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a brown poncho over his likewise colored trousers and shirt. His blonde hair is knotted and matted. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker, Entrepeneur. Bonds: Family, Job, Adventurer. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Everard Clive, Male Human Aristocrat 2
Medium (5'7") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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