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NPC Generator

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Advanced [show]


Arnold Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow wide-brimmed hat and yellow clothes. His black hair is smooth and relatively long. He has amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Slave Trader like his father before him.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Flaws: Depressed, Antagonistic. Bonds: Mentor, Immigrant, Job, Religious. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Arnold Petrie, Male Half-Elf Cleric 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 7 (-2)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Oppleby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his auburn hair down. He has a dull look in his blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Oppleby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Oppleby reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, Rich. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Oppleby Folkor, Male Gnome Warlock 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 14 (+2)14 (+2) 6 (-2)8 (-1)
Skills Deception +1, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 sp.


Social Check DCs


Gerald Lindsay, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gerald was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He has worked as a Jeweler like his mother before him.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Lindsay, Male Human Sorcerer 2
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 7 (-2)11 (+0) 12 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp.


Social Check DCs


Merla Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. She has done her best to style her auburn hair to look like a famous performer. Her eyes are likewise violet.

Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.

History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Healer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She got away from her former life and has fallen to alcoholism.

Motivation: Regain custody of her daughter; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Poor, Family, In love. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Merla Hogcollar, Female Halfling Fighter 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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