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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Marlee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing colorful clothing, dressed as a Sailor, marred by teas. His silver hair is cut short. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: He's attracted to the PC; and money/treasure

Ideals: Opinionated, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Has a crush. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Trym Marlee, Male Human Expert 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dalaba Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her blue boots flare out at the collars. She wears her hair in dreadlocks. Her hazel unseeing eyes seem to look past you.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her job bores her to no end. She has decided to make it more interesting.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Dilettante father left her crippled. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Passionate. Flaws: Disease. Bonds: Adventurer, Criminal record, Rich. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Dalaba Fapplestamp, Female Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Jasper (70 gp).


Social Check DCs


Ozyman Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy white suit. He has a auburn handlebar mustache and slicked back auburn hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ozyman was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and he feels threatened by others

Flaws: Insomniac, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Ozyman Goldfound, Male Halfling Monk 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)9 (-1) 13 (+1)8 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Oren Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a blue scarf, and carries scimitars. His hair is brown and curly. His eyes are likewise blue.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Logical, Entrepeneur. Flaws: Shy. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oren Brightmoon, Male Halfling Ranger 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10 pp. Brass mug with jade inlays (300 gp). 4 Smokesticks.


Social Check DCs

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