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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Yebe Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan leather gloves, a tan jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her auburn hair up. Her blue eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Yebe studied abroad. Her divine abilities were realized during a raid on her village. She became a Marshal soon after.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Yebe Folkor, Female Gnome Ranger 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Moss agate (10 gp).


Social Check DCs


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of ceremonial daggers on his belt, each one with a ruby on the hilt. His black fur is kept up in a ponytail inside a top hat. He has yellow eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: Dagger was born with his father's beautiful face. A gifted student he started as a Junk Dealer, but he got bored and became a Fisher. He has worked as a Fisher like his father before him.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Dagger Fang, Male Tabaxi Monk 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Taklinn Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is thinning but still full. His gray eyes peer out from beneath his Stetson grey hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Architect business at a young age. His mother was a soldier and died while he was still young. Taklinn was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Cynical. Bonds: Job, Military. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Taklinn Caebrek, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)6 (-2) 8 (-1)12 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Sybil Hayes, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy grey pantaloons and a blue scarf. Her golden hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She comes from a rich western family. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business

Ideals: Entrepeneur. Bonds: Enemies, Rich, Job, Slave. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Sybil Hayes, Female Human Expert 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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