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NPC Generator

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Advanced [show]


Alex Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alex. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy, Addict. Bonds: Criminal record, Rich. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Alex Wakefield, Male Human Warrior 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)8 (-1) 10 (+0)9 (-1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Einkil Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is brown and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Adventurer, Poor, Family. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Einkil Lutgehr, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 8 (-1)6 (-2)
Skills Deception +0, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 370 gp.


Social Check DCs


Grigi Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple tan line shooting up and back down. She wears her hair in dreadlocks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Grigi wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She believes the world needs to unite to get rid of illithids once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Days after completing her studies, news broke out that her hometown was attacked by illithids. Grigi was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Dwarven compassion; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Disciplined. Flaws: Racist. Bonds: Enemies, Poor. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Grigi Mitchell, Female Half-Orc Paladin 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)11 (+0) 11 (+0)6 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Iolite (30 gp). Blue sapphire (500 gp).


Social Check DCs


Uzza Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a tight fitting black shirt and pants. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her dark red hair is thinning but still full. Her eyes, though not visible through her cowl, are gold.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also is a firm believer in the womanly ideal.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has decided she is irredeemable; and she has money and likes to spend it

Flaws: Greedy, Impulsive. Bonds: Rich, Criminal record, Adventurer. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Uzza Bitter, Female Tiefling Aristocrat 1
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp. Lapis lazuli (15 gp).


Social Check DCs

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