Eiravel Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: When he was but 3 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp. Citrine (30 gp).
Flogg Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears black painted combat armor at almost all times. His blonde hair, when down, is lengthy. His fierce brown eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He is a great chef.
History: Flogg hails from a village terrorized by dire rats. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Flogg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Family. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 70 gp. Hematite (10 gp).
Boddynock Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear tan pants and tee shirts. His hair is golden and curly. His eyes are brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Flaws: Ugly, Cynical, Racist. Bonds: Poor, Nature. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: Just what you see.
Eloise Whitby, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has shaved her head bald. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is business-like. She takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Ruler, Eloise learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Ruler. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism, Joker, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. Silver pearl (160 gp).
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