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NPC Generator

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Advanced [show]


Yvonne Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. She wears a top hat to hide her balding. Her eyes, though not visible through her cowl, are amber.

Personality: She is witty, but her monotone delivery comes off as unnerving She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She's attracted to the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Has a crush, Job. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Yvonne Gyula, Female Half-Elf Commoner 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)7 (-2) 7 (-2)13 (+1)
Skills Investigation +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Jet (120 gp).


Social Check DCs


Bree Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is chestnut and very short. She wears an eyepatch.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bree took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Bree Cherrycheeks, Female Halfling Commoner 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Mary Pickering, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears skinny pants and wears a brown and white robe with the hood down. Her Stetson hat is riddled with cuts and holes. She is baby faced.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the north, but her parents moved at a very young age to the west. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Bounty Hunter.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Rich, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Mary Pickering, Female Human Barbarian 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 4 (-3)8 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp. Pink pearl (150 gp).


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is renowned for her bright white dresses and hats. Beneath her clothing is a huge mess of scar tissue. Her red hair is smooth and relatively long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.

History: When she was but 7 years old her parents immigrated from the south. Her childhood dream was to be a Cook, but she was a colossal failure. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist, Professionalism. Bonds: Slave, Adventurer, Immigrant, Job. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Anne Brightmoon, Female Halfling Adept 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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