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NPC Generator

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Lvl.
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Seed

Advanced [show]


Arumawann Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is blonde. His eyes are brown and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.

History: Arumawann was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life; and he has a crush on the local crown-heir

Ideals: Artistic. Flaws: Depressed, Addict. Bonds: Job, Has a crush. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Arumawann Dunben, Male Gnome Monk 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)7 (-2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Xanaphia Othronus, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is cut close to her head. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. She became a Locksmith soon after.

Motivation: She feels that her past leaves her morally obligated to help; and expand her business

Flaws: Shy. Bonds: Religious, Nature, Job, Criminal record. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Xanaphia Othronus, Female Elf Monk 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Banded mail.


Social Check DCs


Eberk Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His whole body is exceptionally muscular. He wears his black hair down. His eyes, though not visible through his cowl, are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 3 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Insane. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Eberk Dankil, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Loopmottin Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. Her red hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Impeccable. Bonds: Attractive, Criminal record, Military, Family. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Loopmottin Glittergem, Female Gnome Cleric 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. An abacus with copper, silver and gold markers (140 gp).


Social Check DCs

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