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NPC Generator

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Advanced [show]


Oriel Bentley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, constantly wearing a grey suit, white shirt, and blue tie. She has slicked back white hair. Her ears are large.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to make almost anything out of random pieces of junk.

History: From birth she was tutored by a cruel and relentless mentor. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Mentor, Nature. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oriel Bentley, Female Human Commoner 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 6000 cp. Amber (40 gp).


Social Check DCs


Bardryn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. Her hair is long and black with streaks of silver, and is pulled back with small grey clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bardryn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bardryn. She has built up a small fortune and can afford her own way.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Insane, Antagonistic, Impulsive. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Bardryn Silveraxe, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)9 (-1) 6 (-2)10 (+0)
Skills Animal Handling +0, History +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nirgel Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy blue hair. He has silver eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Nirgel Judgment, Male Tiefling Bard 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 8 (-1)8 (-1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 300 sp.


Social Check DCs


Vapula Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. Her deerstalker hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. She is harsh and unforgiving.

History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Spice Merchant.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Vapula Decorum, Female Tiefling Druid 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)18 (+4) 9 (-1)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. Moss agate (13 gp). Tiger eye turquoise (13 gp). Obsidian (13 gp). 1 Masterwork Heavy steel shield.


Social Check DCs

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