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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theodoric Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries morningstars. His red hair is matted, messy, and big. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Theodoric Payton, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)9 (-1) 7 (-2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Emmeline Redfield, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing grey shirts, loose pants, and blazers most of the time. She wears her golden hair up in a very large beehive style do. Her blue eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Emmeline was left her mother's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic. Flaws: Terse, Impulsive. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Emmeline Redfield, Female Human Rogue 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely red suit with brown socks and a vest with buckled shoes. His hair, while still mostly blonde, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. He worked as a nervous Armorer and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Sensitive. Bonds: Adventurer, Immigrant, Job. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Joser Elderberry, Male Halfling Paladin 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 2 Tanglefoot bags.


Social Check DCs


Riswynn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She sports brown clothing, slightly heavier than average wear. She has no hair. She has gleaming, smiling brown eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Riswynn lived on a farm with her mother, near the main road leading to a nearby town. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: Marry her sister to traveling adventurers; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Riswynn Helcral, Female Dwarf Bard 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Peridot (60 gp).


Social Check DCs

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