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NPC Generator

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Advanced [show]


Yurgunn Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern woman, she prefers to wear brown pants and tee shirts. Her small hat is riddled with cuts and holes. Her ears are large.

Personality: Eccentric and domineering, Yurgunn will drive conversation. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Gifted from a young age, Yurgunn studied abroad. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Yurgunn Bofdann, Female Dwarf Cleric 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Obsidian (16 gp). 1 Chain shirt.


Social Check DCs


Sarah Redfield, Female Human [Permalink]

Personal [hide]

Description: This woman wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is muscular with a powerful set of arms. She keeps her brown hair in a flapper bob. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born a particularly ugly child, much to the horror of her parents. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Insane, Fearful. Bonds: Rich. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Sarah Redfield, Female Human Monk 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)16 (+3) 8 (-1)7 (-2)
Skills Arcana +5, Intimidation +0
Senses Passive Perception 9
Languages Common, Druidic, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 110 gp.


Social Check DCs


Dynamic Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She is physically well-built. Her lavender fur is lengthy. Her thin eyebrows rest above her beady green eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Dynamic Wing, Female Tabaxi Rogue 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 3 (-4)10 (+0) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Seven Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of maces on her belt, each one with a amethyst on the hilt. She wears a Stetson hat to cover her moderate length lavender fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in a small village she learned the ways of the warrior from her father. Seven abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Server. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seven Of Dragons, Female Tabaxi Warrior 1
Medium (4'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Hematite (7 gp).


Social Check DCs

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