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NPC Generator

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Advanced [show]


Gesrethe Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'6" and wears a simple green robe with violet stripes complete with hood. Her left hand appears badly burned and disfigured. Her black crest is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She speaks before she thinks and is too direct. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born on a small isolated farm. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and her religion dominates her actions

Flaws: Impulsive. Bonds: Military, Nature, Religious. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Gesrethe Phrahdrandon, Female Dragonborn Rogue 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 4 (-3)11 (+0) 14 (+2)7 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 6000 cp.


Social Check DCs


Right-Handed Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Sellsword. She carries with her a set of rapiers on her belt, each one with a topaz on the hilt. Her orange fur is thinning but still full. This hazel eyed westerner is not easily forgotten.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 5 years old her parents immigrated from the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has dedicated herself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and marry her sister to traveling adventurers

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Right-Handed Of Ebony, Female Tabaxi Adept 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Sardonyx (80 gp). Banded agate (14 gp). 1 Masterwork Common Melee.


Social Check DCs


Arnold Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spy. He carries a battered halberd and tarnished quarterstaff as well. His golden hair is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Pacifist. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Royston, Male Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Dalgal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a wizard, Dalgal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed, Addict. Bonds: Attractive, Mentor. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Dalgal Bigtoe, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Chain shirt.


Social Check DCs

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