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NPC Generator

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Advanced [show]


Karash Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and auburn. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: Karash was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Karash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Artistic. Flaws: Insomniac, Racist, Shy. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Karash Cornish, Male Half-Orc Fighter 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)4 (-3) 14 (+2)10 (+0)
Skills Investigation -1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Mamnen Merit, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His purple hair is lengthy. His black unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Scribe in town.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Mamnen Merit, Male Tiefling Warlock 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp.


Social Check DCs


Vicky Melancon, Female Human [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a tight fitting grey shirt and pants. Her hair is short and golden. Her green unseeing eyes seem to look past you.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She is skeptical of what others tell her and is slow to trust.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Fletcher job and began her own company from there.

Motivation: Further expansion of business; and she is compelled to act according to her religious beliefs

Flaws: Disease, Shy. Bonds: Job, Religious, Mentor. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Vicky Melancon, Female Human Monk 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 5 (-3)8 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 7
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. Coral (160 gp). 1 Banded mail.


Social Check DCs


Bendoo Langdon, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears skinny pants and wears a black and brown robe with the hood down. Her black hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Bendoo will drive conversation. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry her brother to traveling adventurers; and expand her business

Ideals: Extrovert, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Bendoo Langdon, Female Half-Orc Ranger 1
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)4 (-3) 7 (-2)4 (-3)
Skills Investigation -1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs

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