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NPC Generator

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John Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Weaver. He is bald on top and has large brown tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Weaver, John learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to dwarven people

Flaws: Ugly, Racist. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

John Gladstone, Male Human Paladin 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 11 (+0)5 (-3)
Skills Arcana +1, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp.


Social Check DCs


Millicent Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a yellow suit. Her red hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady green eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Her mother raised her in a mountain cabin. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Enemies, Nature. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Iranapha, Female Half-Elf Druid 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 7 (-2)7 (-2)
Skills History +3
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Jezebeth Hope, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She sports a flattop hair cut. Her red eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in the west, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She left for the west, certain she would find work there.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Optimist. Flaws: Impulsive, Racist. Bonds: Immigrant, Job. Occupation: Miner

Voice: Raspy

Attributes [hide]

Jezebeth Hope, Female Tiefling Warrior 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Xanaphia Cithreth, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her white hair is singed and shortened. Her thin eyebrows rest above her beady green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a Scribe, her mother struggled to pay the bills. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Xanaphia and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Xanaphia Cithreth, Female Elf Monk 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp.


Social Check DCs

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