Myria Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her right hand appears badly burned and disfigured. With wild red hair. This gray eyed northerner is not easily forgotten.
Personality: She likes to make people angry or surprised. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Myria took refuge in the large cave and found the beat up rapier and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp. 1 Superior lock.
Manfred Everleigh, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and red. His eyes are likewise brown.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: He has a crush on the local Servant; and an old rival family wants him found
Ideals: Optimist, Philantrophist. Bonds: Family, Rich, Has a crush. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Tourmaline (120 gp). 1 Masterwork Common Melee.
Isabella Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She typically wears violet cloth garments or leather armor. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.
History: When she was but 8 years old her parents immigrated from the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Mundane. Bonds: Military, Immigrant, Rich. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 5 (-3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. Bloodstone (40 gp).
Cecily Snape, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has a long brown ponytail with little hanging trinkets. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done she does not care how it got done.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Joker, Professionalism, Fighting. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 4 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp.
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