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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Audhild Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a long, grey cloak. She is an epitome of beauty. Her hair is cut close to her head. Her eyes are likewise brown.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Layabout profession.

History: She was always a brilliant, if unscrupulous mind. A gifted student she started as a Layabout, but she got bored and became a Banker. She tends to her Banker job now, and dutifully fulfills any obligations she has.

Motivation: Many dire rats want her driven away; and wants to open a new tavern

Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Audhild Strongheart, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 10 (+0)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Salanop Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman prefers to wear flannel. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a criminal king-pin and mafia family Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate, Philantrophist. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Salanop Folkor, Female Gnome Monk 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Trail Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She has the majority of her body covered in plate. Beneath her clothing is a huge mess of scar tissue. She sports a flattop fur cut. Her blue eyes dart from person to person.

Personality: Calm and collected, she is a well trained Bellfounder. She has a minor phobia of water and hates getting wet.

History: Born in the north to a Bellfounder, Trail learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She inherited the family business which she has now maintained for 12 years.

Motivation: She feels kind of lost in life.

Flaws: Fearful, Depressed. Bonds: Slave, Job. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Trail Candle, Female Tabaxi Expert 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 60 gp.


Social Check DCs


Erdan Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man dresses like a well dressed Priest does. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Priest, Erdan learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Job, Attractive. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Erdan Horineth, Male Half-Elf Commoner 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Tourmaline (120 gp). 2 Antitoxin.


Social Check DCs

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