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NPC Generator

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Seed

Advanced [show]


River Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is cut close to his head. His eyes are a pleasant copper.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: River was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Persistence. Bonds: Poor, Religious, Immigrant. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

River Thunder, Male Tabaxi Commoner 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears black painted combat armor at almost all times. He keeps his long black hair kept up in a rat tail. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Merihim has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Lazy, Disease. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Merihim Art, Male Tiefling Adept 1
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Thorin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear grey pants and tee shirts. His brown hair is singed and shortened. His eyes are violet and beady.

Personality: He will rave to anyone who will listen. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north his family was never financially stable. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Criminal record. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Thorin Holderhek, Male Dwarf Adept 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 6 (-2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Jebeddo Welber, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an entirely blue suit with white socks and a vest with buckled shoes. He wears his red hair up in a very large beehive style do. This violet eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Family. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Jebeddo Welber, Male Gnome Cleric 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)9 (-1) 8 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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