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NPC Generator

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Advanced [show]


Hunter Walcott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. His red hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: Hunter was raised in a hard working conservative environment. In his 11th year, his parents were killed by a illithids raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Flaws: Ugly, Selfish. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Hunter Walcott, Male Human Wizard 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)16 (+3) 14 (+2)8 (-1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp. Finely wrought small gold bracelet (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Roger Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Roger never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: His religion dominates his actions; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, In love. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Schwartz, Male Half-Elf Wizard 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 gp.


Social Check DCs


Oriel Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean violet cloak covering her clean studded leather, and carries halberds. Sporting a silver mohawk this woman's hair draws a lot of attention. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oriel is combative with any and all who dare try her patience in the slightest.

History: She was born in the north, but her parents moved at a very young age to the south. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in halberd use. She moves from town to town, unable to find a place to settle.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Oriel Holland, Female Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)18 (+4) 9 (-1)12 (+1)
Skills Perception +1, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Auran, Infernal, Celestial, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Millicent Morton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'10". She wears a fancy grey dress, and her gloved hand is found clutching a bow. She has a very tight haircut. Her skin is flawless and her green eyes scan people very quickly.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for her

Ideals: Passionate, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Millicent Morton, Female Human Fighter 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Red garnet (90 gp).


Social Check DCs

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