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NPC Generator

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Advanced [show]


Harriet Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears many layers of old clothing at all times. Her auburn hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her mother out around the business and became quite the natural. She struck the Carpenter job and began her own company from there.

Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Job, Enemies. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Harriet Goldfound, Female Halfling Bard 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +1, History +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 5000 cp.


Social Check DCs


Lamlis Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Joker. Flaws: Insomniac, Impulsive. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Lamlis Withrethin, Male Half-Elf Warlock 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)9 (-1) 15 (+2)6 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Hematite (7 gp).


Social Check DCs


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: Eccentric and domineering, Orryn will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Orryn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Jeweler.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Extrovert, Logical, Fighting. Bonds: Poor, Job. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Orryn Oomtrowl, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +0, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Althaea Horineth, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear tan tank tops with blue skirt. Her chestnut hair has been sun bleached extensively. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Shipwright, her mother struggled to pay the bills. After coming to the age of reason, Althaea took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Justice. Flaws: Addict. Bonds: Poor, Criminal record. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Althaea Horineth, Female Elf Warrior 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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