Reeza Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is wearing colorful clothing, dressed as a Spy. With bright golden hair. Her green eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a great chef.
History: Gifted from a young age, Reeza studied abroad. Her homeland was ravaged by war and she spent much of her life rebuilding it. She inherited the family business which she has now maintained for 4 years.
Motivation: Find a way to reverse the transformation of her sister; and sabotage a competitor
Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
Sweet On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears suspenders and pastel workpants. Her shirt is white, and she wears a heavy pastel leather apron most of the time. Her fur is greying and her face has many wrinkles. Her yellow unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sold as a small child to a brothel owner, Sweet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sweet grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sweet. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has a rivalry with the Church that dominates her actions; and her spouse's relatives view her with great suspicion
Flaws: Disease. Bonds: Religious, Family, Mentor, Criminal record. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp.
Nimble Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her long cinnamon fur is drawn into a two foot long braid. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. Her job bores her to no end. She has decided to make it more interesting.
History: Born in the south her family was never financially stable. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Criminal record, Poor. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 50 gp. 1 Antitoxin.
Gimurt Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He sports a flattop hair cut. His fierce brown eyes like to dwell on things.
Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his painting dream.
Motivation: He is greedy; and money/treasure
Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Family, Rich. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
