Ildrex Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop crest cut. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can't help but pocket interesting objects he comes across
History: From birth he was tutored by a cruel and relentless mentor. Ildrex was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ildrex decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Secretive. Bonds: Criminal record, Mentor. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. Coral (100 gp). Jet (100 gp). Star rose quartz (40 gp).
Mozikth Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His crest is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the west. Mozikth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To pay off his debts; and he has a crush on the local crown-heir
Ideals: Joker. Bonds: Immigrant, Nature, Has a crush, Debt. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. White pearl (80 gp).
Beast Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. She keeps her cinnamon fur in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Aggressive, abrasive, and angry, Beast embodies much of what other species detest in the Tabaxis. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She comes from a rich eastern family. Like her mother and her brother before her, after school she went straight into learning to become a Stableman. She now mingles about in high society.
Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge
Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Alexandre Fidget, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He keeps his chestnut hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Criminal record, Adventurer. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
