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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Huru Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries a battered greataxe and tarnished sai as well. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. She is a font of random trivia from the lore and stories she has discovered

History: Huru was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and her religion dominates her actions

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Huru Sherwood, Female Half-Orc Barbarian 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)5 (-3) 9 (-1)1 (-5)
Skills Animal Handling +1, Religion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Amber (60 gp).


Social Check DCs


Quelenna Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair, when down, is lengthy. Her eyes are gray and beady.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She never wears the same outfit twice, unless she absolutely has to.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She would like to get married and retire.

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Quelenna Conway, Female Half-Elf Expert 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +1, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 4000 cp. Deep blue spinel (300 gp).


Social Check DCs


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears a simple blue robe with brown stripes complete with hood. She is tall, broad shouldered and powerfully built. Her golden hair is singed and shortened. Her eyes, though not visible through her cowl, are amber.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born at the edge of vast mountains. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Loopmottin Wildwander, Female Gnome Paladin 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)13 (+1) 4 (-3)7 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Seven Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with black stripes complete with hood. His orange fur is unkempt and raggedy. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the south to a Healer, Seven learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He struck the Healer job and began his own company from there.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and further expansion of business

Flaws: Ugly, Selfish. Bonds: Poor, Family, Job. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Seven Prim Posies, Male Tabaxi Adept 2
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)15 (+2) 11 (+0)6 (-2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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