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NPC Generator

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Advanced [show]


Sorath Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a fine chain shirt which she covers with black colored cloaks and clothing. She wears a small hat to cover her moderate length chestnut hair. She wears large thick round spectacles.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a font of random trivia from the lore and stories she has discovered

History: Sorath lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her sister

Ideals: Logical, Fighting. Flaws: Ugly, Addict. Bonds: Family. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Sorath Carrion, Female Tiefling Adept 1
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 1 Tanglefoot bags.


Social Check DCs


Bertram Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Mundane, Hedonist. Bonds: In love, Family. Occupation: Assassin

Voice: American accent

Attributes [hide]

Bertram Thistletop, Male Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp. 1 Crowbar.


Social Check DCs


Right-Handed Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She is wearing a long, pastel cloak. Her fur, while still mostly gray, has prominent grey streaks. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Meet up once more with her childhood friend; and to pay off her debts

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Adventurer, Debt. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Right-Handed Timber, Female Tabaxi Warlock 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)5 (-3) 13 (+1)13 (+1)
Skills History -1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp.


Social Check DCs


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and blue pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He carries a battered axe and tarnished nunchaku as well. He is bald on top and has large golden tufts of hair around his ears. His eyes are a pleasant brown.

Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fargrim is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a brothel owner, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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