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NPC Generator

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Advanced [show]


John Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a worn and beaten armor. He has a hunchback. He keeps his red hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Spy, but he was a colossal failure. He became a Junk Dealer soon after.

Motivation: Expand his business; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Slave, Job. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

John Fawcett, Male Human Warlock 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 3 (-4)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 40 pp. Deep blue spinel (300 gp).


Social Check DCs


Spear Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her cinnamon fur is still thick. Her fierce amber eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Carpenter mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To settle down with her crush; and she's attracted to the pc

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Has a crush. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Spear Candle, Female Tabaxi Barbarian 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 10 (+0)17 (+3)
Skills Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. Jade (140 gp). 1 Chain shirt.


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white fur is braided into rings. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Drifting grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: Wants his loneliness to end; and sabotage a competitor

Ideals: Optimist, Justice. Bonds: Adventurer, Job, Has a crush. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Drifting Shoe, Male Tabaxi Fighter 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Brakka Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple grey line shooting up and back down. She carries with her a set of flails, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is blonde and very short. Her gray eyes are slightly larger than normal.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Brakka grew up listening to her mother's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her son; and she's looking for her big break

Ideals: Fighting, Justice. Bonds: Family, Adventurer. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Brakka Ramsay, Female Half-Orc Warrior 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 1 Magnifying glass.


Social Check DCs

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