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NPC Generator

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Lvl.
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Seed

Advanced [show]


Sarah Carlyle, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears a fancy brown dress. Her left hand appears badly burned and disfigured. She has a long brown ponytail with little hanging trinkets. Her gray eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Sarah Carlyle, Female Human Fighter 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 9 (-1)6 (-2) 5 (-3)7 (-2)
Skills Arcana +0, Persuasion +0
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His auburn hair is greasy and uncared for. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Mayor profession.

History: He was born in a small desert village. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Job, Nature, Immigrant. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Delebean Wildwander, Male Gnome Wizard 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, blue cloak. Her white hair is braided into rings. Her thin eyebrows rest above her beady violet eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Dalaba lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: To get a good night's sleep; and to reunite with her absent father

Ideals: Fighting, Justice. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Dalaba Sympony, Female Gnome Commoner 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Cloth of gold vestments (170 gp).


Social Check DCs


Faral Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. She is bald on top and has large white tufts of hair around her ears. She wears large thick round spectacles.

Personality: Eccentric and domineering, Faral will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to loving parents in a slum to the north. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and an old rival family wants her found

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Faral Ethanasath, Female Half-Elf Rogue 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)6 (-2) 11 (+0)17 (+3)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 200 sp.


Social Check DCs

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