Purban Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. He has silver hair. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. Purban is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He is a Lycanthrope in disguise. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Regain custody of his daughter.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 360 gp. Large well-done wool tapestry (600 gp).
Gynk Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She tend to wears goggles to shield her eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A true patriot, Gynk would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the west to a Barkeep, Gynk learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She struck the Barkeep job and began her own company from there.
Motivation: To prove her worth to the world; and balancing her hectic life and new barkeep responsibilities is difficult
Flaws: Impulsive. Bonds: Attractive, Military, Job, Nature. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
Gurdis Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her sickle. Her black hair is cut jaggedly and amateurishly. She is baby faced.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Gurdis was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Professionalism. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Lewis Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a grey low-cut shirt, and a feathered hat upon his head. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are likewise hazel.
Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 7 years old his parents immigrated from the south. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Flaws: Hedonist, Insane. Bonds: Religious, Immigrant, Enemies. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
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