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NPC Generator

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Advanced [show]


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black fur is drawn into a tight pony tail with a dagger scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He is afraid of women and trembles around them

History: Pelt was born with his mother's beautiful face. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Pelt In the Wind, Male Tabaxi Bard 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp.


Social Check DCs


Percival Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.

History: He was raised in a mountains tribe. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature, Military. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Percival Hartford, Male Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)17 (+3) 16 (+3)6 (-2)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 120 gp.


Social Check DCs


Euron Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length dark red hair. His silver eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the north. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Euron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Euron's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his brother

Ideals: Pacifist, Joker. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Euron Glee, Male Tiefling Warrior 1
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Euphemia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is bristling with hidden weapons, mostly lances and ceremonial daggers. She has slicked back auburn hair. Her thin eyebrows rest above her beady gray eyes.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: When she was but 8 years old her parents immigrated from the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Euphemia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Euphemia. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Criminal record, Immigrant. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Euphemia Elderberry, Female Halfling Monk 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)5 (-3)
Skills Intimidation -1, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. Red-brown spinel (50 gp).


Social Check DCs

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