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NPC Generator

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Advanced [show]


Drifting Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean brown cloak covering his clean studded leather. His fur is greying and his face has many wrinkles. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: The child of southern immigrants he idolized his mother. While studying, he fell in love. They married and had a son. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and meet up once more with his childhood friend

Bonds: Attractive, Adventurer, Immigrant, In love, Has a crush. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Drifting Of Shadows, Male Tabaxi Barbarian 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 6 (-2)14 (+2)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Ignan, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. He sports a long brown beard, and similarly colored long hair. His thin eyebrows rest above his beady gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Fisher, but he was a colossal failure. He then took over the family business and is one of the better Healer for hire.

Motivation: Sabotage a competitor; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Mentor. Occupation: Healer

Voice: German accent

Attributes [hide]

Uraim Orcfoe, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)7 (-2) 9 (-1)6 (-2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Lapis lazuli (5 gp). Citrine (40 gp). Aquamarine (500 gp).


Social Check DCs


Gilbert Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gilbert was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother.

Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Nature, Family. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Dryden, Male Human Bard 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)10 (+0) 9 (-1)7 (-2)
Skills Intimidation +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp.


Social Check DCs


Skog Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'2". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a greatsword. His hair is silver and curly. His eyes, though not visible through his cowl, are violet.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Skog was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert. Flaws: PTSD. Bonds: Adventurer, Job. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Skog Tatum, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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