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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Prosperine Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear green pants and tee shirts. Her silver hair is long and unkept. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is frequently practicing swordplay.

History: A powerful wizard made her what she is. In her 17th year, her parents were killed by a gnolls raid, leaving Prosperine alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Antagonistic. Bonds: Military, Mentor, Enemies. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Prosperine Guile, Female Tiefling Adept 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Alexandrite (300 gp).


Social Check DCs


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He keeps his long white fur kept up in a rat tail. His eyes are yellow and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 10th year, his parents were killed by a illithids raid, leaving Dynamic alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Dynamic Grass, Male Tabaxi Ranger 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)7 (-2) 17 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. 1 Silk rope.


Social Check DCs


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His moppish brown hair is in a traditional bowl cut. His eyes are gray.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: He was born in the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant, Religious. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Heward Kelsey, Male Human Ranger 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 gp.


Social Check DCs


Fulbar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red coat over a black low-cut shirt, and a broad hat upon his head. His hair is black, silky, and of moderate length. His amber eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Bonds: Attractive, Military, Rich. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fulbar Jamjar, Male Halfling Monk 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)7 (-2) 12 (+1)10 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Amethyst (120 gp).


Social Check DCs

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