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NPC Generator

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Advanced [show]


Erky Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He is portly but not overly obese. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Erky Offund, Male Gnome Warlock 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 6 (-2)11 (+0)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Breastplate.


Social Check DCs


Sun Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His white fur is matted, messy, and big. His thin eyebrows rest above his beady green eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Sun Mist, Male Tabaxi Warrior 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit. She carries with her a set of spears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has no hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. She is a great chef.

History: She was born in a small island village. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Nedda Warmwater, Female Halfling Warrior 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Nurkara Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears rags and sports a simple walking cane. Her blonde hair is greasy and uncared for. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the east. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was granted necromantic powers by her dying sister.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Ugly, Mundane, Shy. Bonds: Poor, Criminal record. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Nurkara Rumnaheim, Female Dwarf Aristocrat 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)14 (+2) 13 (+1)5 (-3)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs

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