Ozyman Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a hunchback. His long brown hair is drawn into a two foot long braid. He has a dull look in his amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of northern immigrants he idolized his father. Ozyman was born on a far northern plains where he grew up under the tutelage of his father, an expert Architect. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and an old rival family wants him found
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp.
Anthony Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with violet colored cloaks and clothing. His hair, while still mostly white, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Anthony was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Persistence. Bonds: Attractive, Job, In love. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Roge Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sage
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 5 (-3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 340 gp.
Silaqui Larson, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her face is scarred and worn.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to loving parents in a slum to the south. She has had some formal poetry training, and achieved minor success. She has never given up on her poetry dream.
Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her absent mother
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Brewer
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 7 (-2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!