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NPC Generator

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Advanced [show]


Tree Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor. She is physically well-built. She has wavy brown fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made her what she is. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and balancing her hectic life and new barkeep responsibilities is difficult

Flaws: Ugly, Fearful. Bonds: Mentor, Has a crush, Job. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tree Of Passion, Female Tabaxi Expert 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 6 (-2)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Citrine (80 gp).


Social Check DCs


Ahinar Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is covered beneath a completely black helmet.

Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Adventurer. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Ahinar Ariessus, Female Elf Monk 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Millicent Deighton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south her family was never financially stable. A gifted student she started as a Sailor, but she got bored and became a Gardener. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Joker, Persistence. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Millicent Deighton, Female Human Druid 2
Medium (4'11") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Murgen Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a white suit. She has wavy silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Animals are drawn to her, and she is able to talk to them.

History: Murgen lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She tends to her Beggar job now, and dutifully fulfills any obligations she has.

Motivation: To be a Ruler again; and to unite with her sister

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Murgen Marlowe, Female Half-Orc Rogue 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +2, History +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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