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NPC Generator

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Advanced [show]


Darrow Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. A true patriot, Darrow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. Darrow was born on a far western island where he grew up under the tutelage of his mother, an expert Spice Merchant. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Fighting, Justice. Bonds: Immigrant, Military, Rich. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Darrow Hogcollar, Male Halfling Aristocrat 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)7 (-2) 10 (+0)7 (-2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. A roughly beaten golden orb (150 gp).


Social Check DCs


Everard Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Ariessus, Male Half-Elf Paladin 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 6 (-2)9 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Orc, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs


Zunn Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longbow. His golden hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Zunn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Passionate, Joker. Flaws: Disease. Bonds: Poor. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Zunn Hackney, Male Half-Orc Barbarian 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 8 (-1)6 (-2)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Mumpena Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports tan clothing, slightly heavier than average wear. She wears her auburn hair up. Her brown eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Mumpena will drive conversation. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Extrovert, Philantrophist. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Mumpena Nackle, Female Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Bloodstone (50 gp). Moonstone (50 gp). Tourmaline (60 gp). 1 Thunderstones. 3 Tanglefoot bags. 1 Smokesticks.


Social Check DCs

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