Carrie Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean yellow cloak covering his clean studded leather. He wears his hair in dreadlocks. His eyes are likewise gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: Carrie lived on a farm with his father, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Carrie's homeland. Carrie decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.
Motivation: To reunite with his absent father.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Detective
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 8 (-1) | 14 (+2) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Red garnet (130 gp).
Cockaby Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. His hair, while still mostly silver, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: From birth he was tutored by a cruel and relentless mentor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and an old rival family wants him found
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Mentor. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 9 (-1) | 3 (-4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 160 gp.
Thoradin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is knotted and matted. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Thoradin is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Baker, but he got bored and became a Priest. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Athletic, Artistic. Flaws: Depressed, Ugly, Insane. Bonds: Job. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Masterwork Light wooden shield.
Emmeline Snape, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her long auburn hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in a small forest village. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Cook.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Athletic. Bonds: Attractive, Job, Military, Nature. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 4 (-3) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 700 sp.
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