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NPC Generator

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Advanced [show]


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of his god around his neck, and a greataxe on his belt. He is tall, broad shouldered and powerfully built. With bright auburn hair and a scraggly beard. His ears are large.

Personality: Nuraval is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Military. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Nuraval Dankil, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp.


Social Check DCs


Vezera Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her gold crest is unkempt and raggedy. Her red eyes lackadaisically let the world flow into them.

Personality: Vezera is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Cartwright, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Revenge; and wishes to resurrect an old love

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Vezera Caavylteradyn, Female Dragonborn Fighter 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 10000 cp. Blue quartz (5 gp). Moonstone (20 gp). Jasper (20 gp). 1 Average lock.


Social Check DCs


Joan Atherton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She is typically in her Ploughman uniform. She keeps her long red hair kept up in a rat tail. Her gray eyes peer out from beneath her wide-brimmed grey hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the east, but her parents moved at a very young age to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Ideals: Passionate, Fighting. Bonds: Job, Slave, Immigrant. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Joan Atherton, Female Human Commoner 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)6 (-2) 8 (-1)5 (-3)
Skills Acrobatics +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Fallond Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely grey suit with red socks and a vest with buckled shoes. His hair is cut close to his head. His eyes are likewise green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fallond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fallond. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army

Flaws: Insomniac. Bonds: Immigrant, Military, Nature, Criminal record. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Fallond Morigak, Male Dwarf Paladin 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)10 (+0) 6 (-2)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. Citrine (70 gp).


Social Check DCs

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