Karg Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large white jacket. He wears his golden hair down. His violet eyes peer out from beneath his wide-brimmed white hat.
Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Joker, Impeccable. Flaws: Shy, Antagonistic. Bonds: Poor, Job. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Trail Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of luck around her neck, and a quarterstaff on her belt, she is not a threatening figure. Her yellow fur is long and unkept. Her eyes are yellow and she is always smoking a pipe.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 12 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
Uadjit Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of kukris, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her crest is brass, silky, and of moderate length. She is baby faced.
Personality: She speaks before she thinks and is too direct. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Uadjit was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and a deep hatred of orcs
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Citrine (70 gp).
Fenriz Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright black suits and hats. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born in the north his family was never financially stable. Fenriz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Justice. Bonds: Enemies, Poor, Adventurer, Criminal record. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: Chrysoberyl (40 gp).
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