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NPC Generator

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Advanced [show]


Ahrim Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. He has a dull look in his red eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Poor, Adventurer, Nature, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Ahrim Harm, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)18 (+4) 9 (-1)13 (+1)
Skills Arcana +6, Stealth +0
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 120 gp. Pink pearl (110 gp).


Social Check DCs


Tiaathque Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her wide-brimmed hat is riddled with cuts and holes. Her blue eyes lackadaisically let the world flow into them.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a mountains tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, PTSD. Bonds: Enemies, Rich, Nature, Job. Occupation: Barber

Voice: Raspy

Attributes [hide]

Tiaathque Gentry, Female Half-Elf Rogue 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Zykroff Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her white crest is kept up in a ponytail inside a wide-brimmed hat. Her gold eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Zykroff grew up listening to her father's many stories. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Zykroff Akambherylliax, Female Dragonborn Ranger 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Traulam Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bald on top and has large red tufts of hair around her ears. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised by priests from a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Mercenary again.

Flaws: Ugly, Addict, Terse. Bonds: Job, Religious, Mentor. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traulam Markum, Female Half-Elf Ranger 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)7 (-2) 7 (-2)10 (+0)
Skills Animal Handling +0, Nature +0
Senses Passive Perception 8
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs

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