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NPC Generator

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Advanced [show]


Cockaby Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His hair is black and very short. His eyes are amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with music.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Job. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Cockaby Lingenhall, Male Gnome Fighter 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Performance +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 260 gp. 3 Holy water.


Social Check DCs


Gomory Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Gomory Holland, Male Half-Elf Rogue 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports brown clothing, slightly heavier than average wear. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Spy business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to be a shoemaker again

Ideals: Joker, Professionalism, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Gilthur Glanhig, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)11 (+0) 4 (-3)4 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Shautha Hayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is typically in her Brewer uniform. She is portly but not overly obese. Her moppish red hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a Gardener, her mother struggled to pay the bills. Through the years after Shautha was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Shautha's mother didn't care for her much, and the feeling was mutual. She struck the Brewer job and began her own company from there.

Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Poor. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Shautha Hayden, Female Half-Orc Expert 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)7 (-2) 7 (-2)9 (-1)
Skills Deception +1, Investigation +0
Senses Passive Perception 8
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Red-brown spinel (130 gp).


Social Check DCs

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