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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hûmgrat Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely black suit with blue socks and a vest with buckled shoes. He has styled his chestnut hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of gnolls once and for all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. Since then, he has sought to make the best of life.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Optimist, Artistic, Gifted. Bonds: Attractive, Enemies. Occupation: Healer

Voice: German accent

Attributes [hide]

Hûmgrat Beckwith, Male Half-Orc Expert 1
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 60 gp.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His fur is yellow and curly. He has several tiny sapphire earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his son.

Ideals: Gifted. Bonds: Rich, Attractive, Family, Nature. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Cask In the Wind, Male Tabaxi Wizard 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Korfel Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is heavily combed to the left. He has violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Korfel lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and marry his brother to traveling adventurers

Ideals: Professionalism, Impeccable. Bonds: Attractive, Religious, Family. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Korfel Ariessus, Male Elf Cleric 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 8 (-1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. Onyx (20 gp). Black pearl (200 gp). Red garnet (150 gp).


Social Check DCs


Adelaide Garfield, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is unkempt and raggedy. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her mother's forge. Recently she has begun working with bootleggers and crooks.

Motivation: She'd like to take her coworkers down a peg; and seeks redemption

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Server

Voice: Squeaky

Attributes [hide]

Adelaide Garfield, Female Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 7 (-2)11 (+0) 16 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 20 gp. 1 Chain shirt.


Social Check DCs

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