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NPC Generator

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Seed

Advanced [show]


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, brown, dusty cloak. His whole body is exceptionally muscular. His blonde hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Addict, Shy. Bonds: Immigrant, Poor, Family. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Lewis Mori, Male Human Monk 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 10 pp. Moss agate (11 gp).


Social Check DCs


Rendar Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He has wavy chestnut hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Rendar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To be a Engraver again; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Job, Poor. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Rendar Milton, Male Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor, and he perpetually has his shield ready. His red fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Spring On the Water, Male Tabaxi Monk 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 7 (-2)8 (-1)
Skills Stealth +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp. 4 Acid flasks.


Social Check DCs


Althaea Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan cloak and cross-gartered black stockings. She sports a flattop hair cut. Her gray eyes peer out from beneath her feathered tan hat.

Personality: She is overprotective of those who hire her services. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Mundane. Bonds: Guardian, Family, Military. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Althaea Ethanasath, Female Elf Warrior 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)11 (+0) 9 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs

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