Tippletoe Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman wears a tight fitting blue shirt and pants. Her clothes are grease stained in places. She has wavy silver hair. She tend to wears goggles to shield her eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She left for the south, certain she would find work there.
Motivation: Her relatives are trying to arrange a marriage; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Shy, Ugly. Bonds: Poor, Immigrant. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Banded mail.
Vicky Pickering, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Body Guard father left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Justice, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 10 pp.
Enidda Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue tunic with yellow highlights, and long pastel pants that bunch up around her shoes. Her red hair is cut short. Her eyes are violet and she is always smoking a pipe.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.
History: She was raised in a plains tribe. Enidda was born on a far southern plains where she grew up under the tutelage of her mother, an expert Bowyer. She has been a successful dealer in antiques buying low and selling high.
Motivation: To protect her home; and she's repulsed by the pc
Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Nature, Guardian. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. Coral (90 gp). Zircon (50 gp). 1 Masterwork Common Melee.
Arjhan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His gold crest is drawn into a tight pony tail with a dagger scrunchie. He wears an eyepatch.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Body Guard soon after.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Rich. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 1 Masterwork Musical instrument.
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