Silent Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. His whole body is exceptionally muscular. He keeps his long gray fur kept up in a rat tail. His eyes are blue.
Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated, Optimist. Bonds: Immigrant, In love, Slave. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Lewis Burton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Justice, Optimist. Flaws: Insane. Bonds: Attractive, In love. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 4 Antitoxin. 1 Holy water.
Edge Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown tunic with grey highlights, and long green pants that bunch up around her shoes and is in decent physical shape. Her brown fur is drawn into a tight pony tail with a clover scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Edge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Edge. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 4 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 90 gp.
Quarion Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a yellow suit, black shirt, and green tie. He has a long auburn beard with little hanging trinkets. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Quarion was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Quarion's mother didn't care for him much, and the feeling was mutual. He became a Cartwright soon after.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Job, Military. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!