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NPC Generator

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Advanced [show]


Bhevek Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He is portly but not overly obese. His chestnut hair is cut jaggedly and amateurishly. He has several tiny emerald earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Flaws: Depressed. Bonds: Rich, Nature, Religious, Mentor. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Bhevek Goodbarrel, Male Halfling Ranger 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)14 (+2) 18 (+4)9 (-1)
Skills Athletics -1
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 240 gp. 1 Masterwork manacles.


Social Check DCs


Gilbert Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is short and white. His fierce blue eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: Gilbert was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Insomniac, Secretive. Bonds: Attractive, Job. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Gilbert Staurheim, Male Half-Elf Wizard 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 8 (-1)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Aerdeth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Shy, Addict. Bonds: Military, Criminal record. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Aerdeth Teinithra, Male Elf Aristocrat 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)4 (-3) 7 (-2)15 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 80 gp. 2 Smokesticks.


Social Check DCs


Dagnal Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear grey pants and tee shirts. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Flaws: Insane, Emotional, Antagonistic, Disease. Bonds: Religious. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Dagnal Goldfinder, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)8 (-1) 16 (+3)4 (-3)
Skills Athletics +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 130 gp.


Social Check DCs

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