Mara Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple violet robe with pastel stripes complete with hood. Her black hair is knotted and matted. Her violet eyes peer out from beneath her Stetson violet hat.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: A deep hatred of dire rats; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Family. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 5 (-3) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Red-brown spinel (110 gp).
Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. Her whole body is exceptionally muscular. Her golden hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily eccentric. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: When she was but 6 years old her parents immigrated from the west. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.
Motivation: She doesn't get along with people that don't share her tastes; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Ugly, Insomniac, Insane. Bonds: Immigrant. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp.
Bucklal Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He has a small bristly mustache and wavy auburn hair. His violet unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.
History: Born to a Priest, his father struggled to pay the bills. In his 14th year, his parents were killed by a goblins raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Duvamil Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She has red hair. She wears large thick round spectacles.
Personality: Duvamil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Duvamil took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her writing dream.
Motivation: She is content; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. Zircon (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!