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NPC Generator

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Advanced [show]


Bethrynna Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. She has wavy brown hair. She has gray eyes and a yellow hat with a grey feather.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of northern immigrants she idolized her mother. Bethrynna was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Enemies, Religious. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Bethrynna Wasanthi, Female Half-Elf Warrior 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1 Everburning torch.


Social Check DCs


Arara Nailo, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. Her red hair is smooth and relatively long. Her green eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a pair of adventurers, Arara grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Adventurer, Family. Occupation: Merchant

Voice: French accent

Attributes [hide]

Arara Nailo, Female Elf Ranger 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Raam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his axe ready. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raam lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Raam Idea, Male Tiefling Adept 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Medicine +6, Nature +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Baern Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown costume with the symbols of death on his torso. He wears a colorful flower in his chestnut hair. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Baern was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Baern's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Elven compassion; and he's repulsed by the pc

Ideals: Gifted. Flaws: Disease, Racist, Antagonistic. Bonds: Attractive. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baern Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)8 (-1) 7 (-2)10 (+0)
Skills Medicine +0, Religion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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